Herald Editorial Board

• Bob Bolerjack, Opinion Editor
bolerjack@heraldnet.com

• Carol MacPherson, Editorial Writer
cmacpherson@ heraldnet.com

• Allen Funk, Herald Publisher
funk@heraldnet.com

• Kim Heltne, Assistant to the Publisher
heltne@heraldnet.com
• Rikki King, Editorial Page Intern
rking@heraldnet.com
Send letters to the editor by e-mail to letters@heraldnet.com, by fax to 425-339-3458 or mail to The Herald - Letters, P.O. Box 930, Everett, WA 98206.

| |
| WEEK IN REVIEW |
 |
| Saturday |
| • |
State schools chief candidates focus on WASL |
| • |
Missing 94-year-old Stanwood man found |
| • |
Teen burglar can't run forever, police say |
 |
| Friday |


|
| • |
Some on Camano Island fear return of teen burgl... |
| • |
UW Bothell, Tacoma plans could derail Snohomish... |
| • |
Marysville house destroyed by morning fire |
 |
| Thursday |


|
| • |
Cheers, fears as AM radio towers rise in Snohomish |
| • |
Study backs Paine Field passenger service |
| • |
How county residents are dealing with the economy |
 |
| Wednesday |


|
| • |
19 years for Everett murder some relief for vic... |
| • |
Warm Beach: Loophole clears way for 27 duplexes |
| • |
Young Iraqi in Snohomish makes his case to stay... |
 |
| Tuesday |


|
| • |
Guide-dog candidates meet sight-impaired kids i... |
| • |
Riverside neighbors protest sex offender |
| • |
Boeing splits new orders with Airbus |
 |
| Monday |


|
| • |
Sex offender in Everett mansion worries neighbors |
| • |
Plasma donations climb as economy weakens |
| • |
4 homes prone to Snohomish River floods offered... |
 |
| Sunday |


|
| • |
Several taxing questions await voters this year |
| • |
Protection sought for rare U.S. wolverine |
| • |
Arlington Fly-In attracts pilots and fans of av... |
| |
ADVERTISEMENT
|
|
Letters
|
|
| |
ADVERTISEMENT
|
| |
 |
| HAVE YOUR SAY |
| Feel strongly about something? Share it with the community by writing a letter to the editor. |
| You’ll need to include your name, address and daytime phone number. (We’ll only publish your name and hometown.) We reserve the right to edit letters, but if you keep yours to 300 words or less, we won’t ask you to shorten it. If your letter is published, please wait 30 days before submitting another. |
| Send it to: |
| E-mail: letters@heraldnet.com |
Mail: Letters section
The Herald
P.O. Box 930
Everett, WA 98206 |
| Fax: 425-339-3458 |
| Have a question about letters? Contact Carol MacPherson (cmacpherson@heraldnet.com or 425-339-3472). |
| |
Published: Wednesday, April 30, 2008
'WORLD OF WARCRAFT'
Can't ignore game's societal impacts
Regarding the Monday article, "Lynnwood man makes a living selling 'World of Warcraft' characters":
Being a player of this and other interactive role-playing video games over the past 10 years, I am very interested in the societal impacts of such games.
In response to the idea of any sort of business developing and selling WOW characters, at Mr. Knight's "professional" pace, it would take 14 full days of work to be a saleable character for $200-$700. Assuming all other circumstances are perfect, that's $4 per hour average wage. Lucrative?
Rather than this unrealistic bent on the phenomenon of "World of Warcraft," we would be better served to focus on the more prevalent societal impacts of the game. People around the world are logging 40-plus hours per week on this addictive game. In the process they are losing their friends, family, health, careers, grades, motivation and outside interests.
The most appealing thing about "World of Warcraft" is that it allows you to completely escape reality. You can completely recreate yourself with a perfect body, no-risk social interactions, and a certain destiny... if you work hard, you will succeed. No guesswork, no landslides (unless someone hacks your account). If you run into a pitfall you can look up the absolute correct answer on the Net!
Wouldn't we all like that in life?
The problem is, as you play more, you develop obligations within the game just like the ones you were trying to escape by playing it. An addicted gamer may feel like they actually have two lives. What ends up happening is they give up more and more of the "real" one in lieu of the one with the more certain rewards -- the online life.
There are many Web sites available to research the impact of addiction to this game.
Claire Peterson Marysville
|
| 2
- Top 10 Stories Most Talked about |
| 3
- Top 10 Stories Most Emailed |
|
|
|
|
|